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1. Mastery Items

  1) 3rd Mastery Weapon Item Update
    - 3rd Mastery Weapon Holy Angel Weapon Item
      
① Holy Angel Weapon Item Information

Mastery Weapon Classification

class

Item name

Weapon type

Skill

Black Knight

Holy Angel Sword

One-handed sword

Turnaround

Warlock / Sorcerer

Holy Angel Staff

one-handed cane

-

fairy

Holy Angel Bow/Holy Angel Quiver

Bow / Quiver

Bow: Bundle

Summoner

Holy Angel Stick

stick

-

 Magic Swordsman

Holy Angel Magic Sword

One-handed sword

Power Slash

Dark Lord

Holy Angel Scepter

Scepter

Forcewave

Rage Fighter

Holy Angel Claw

Clo

Phoenix Shot

Mirage Lancer

Holy Angels

Lance

sting

       ② New combination material for the Holy Angel upgrade – Holy Angel’s Anvil

This is a new crafting material, the 'Holy Angel's Anvil', for upgrading Dark Angel weapon items. The
Holy Angel's Anvil' item can be purchased from the NPC James in Elveland for 100,000 Rupees.

 

      ③ Holy Angel Weapon Production Settings

        The Holy Angel weapon item is made by combining the Dark Angel weapon item with +11 level/16 option enhancement material items.

        You can upgrade it.

        When upgrading a Holy Angel weapon item, the weapon type is maintained, and the luck and excellent options are fixed.

 

[Holy Angel Mastery Weapon – Combination Settings]

Upgrade items

Mastery Combination Materials

Jewelry materials

Probability of success

Combination results

+11 levels / 16 options

2nd Mastery

Excellent weapon

Holy Angel's Moru

Blessing Jewel Bundle +2

Soul Jewel Bundle +2

Chaos, the jewel of creation

100%

+0 level/0 option

3rd Mastery Weapon

Luck, Excellent option fixed]

 

  2) 4th Mastery Armor Item Update

    - 4th Mastery Armor Awakening Soul Set Item Update

      ① Awakening Soul Set Armor Item Information

Armor classification

class

pitching

armor

pants

gloves

boots

Black Knight

Warlock

fairy

Summoner

Magic Swordsman

-

Dark Lord

Rage Fighter

-

Mirage Lancer

 

      ② New combination material for upgrading the Awakening Soul Set –
       This is the new combination material ‘Awakening Soul’ item for upgrading the Awakening Soul Holy Angel set items.

       The ' Awakening Soul' item can be purchased from the Elveland NPC James for 50,000 Rupees.

      ③ Awakening Soul Set Production Settings

        The Awakening Soul Set item is made by using the +11 level/16 option enhanced Holy Angel defense item and the combination material item.

        You can upgrade it.

        When upgrading to the Awakening Soul Set item, the class and equipment part worn will be maintained, and luck and all stat options will be fixed.

 

[Awakening Soul Set Armor - Combination Settings]

Basic materials

Rude Shop Materials

Jewelry materials

Probability of success

Combination results

+11 levels / 16 options

3rd Mastery

Set armor

Soul of Awakening

Blessing Jewel Bundle +2

Soul Jewel Bundle +2

Jewel of Chaos

Jewel of Creation

100%

+0 level/0 option

4th Mastery Armor

Luck, fixed stat options]

 

    - New options added to Mastery Set items

New options are applied to the       4th Mastery Armor Set items.

 

      ① Triple damage probability

        Depending on the option probability, 1 normal damage is applied as 3 (x) damage.

        Can be applied to normal, excellent, critical, and enemy defense-ignoring damage.

 

      ② Mastery Set Options

           Increased Mastery Attack Power

           Increased Mastery Magic Power

           Increased Mastery Critical Damage

           Mastery Excellent Damage Increase

           Mastery Base Defense Increase
      Mastery options increase their value based on the enhancement level of the item to which the option is granted.
      Even with the same option, the amount of increase may vary depending on the class and item.


    - New options added to Mastery Excellent items

      New options are applied to the 4th Mastery Armor Excellent items.

 
      ① Base defense power increases by 1.5 per 20 levels.
        The 'Base defense power increases by 1.5 per 20 levels' option is applied as an excellent option for the 4th mastery defense equipment.

        The 4th Mastery Armor cannot obtain the 'Increase in Zen gained when killing monsters (%)' option.

 

2. Mastery Weapon/Armor Item Details

  1) 3rd Mastery Excellent Weapon

    - Dragon Knight (Black Knight)

      ① Holy Angel Sword

Wearing conditions

Level 800 or higher

Min/Max Attack Power

420 ~ 431

Attack speed

40

Required strength

954

Need for agility

309

Skill

Turnaround

Excellent Option

Excellent damage probability increased by 10%

Attack (magic) speed increased by 7

When you kill a monster, you gain (Life/8)

When you kill a monster, you get (Mana/8)

Attack power/magic power increases by 1.8 per 20 levels

Attack power increased by 51

 
    - Soul Wizard (Black Magician/Mage-type Magic Swordsman)

      ① Holy Angel Staff

Wearing conditions

Level 800 or higher

Min/Max Attack Power

158 ~ 171

Attack speed

30

Required strength

290

Need for agility

99

horsepower

114%

Excellent Option

Excellent damage probability increased by 10%

Attack (magic) speed increased by 7

When you kill a monster, you gain (Life/8)

When you kill a monster, you get (Mana/8)

Attack power/magic power increases by 1.8 per 20 levels

Attack power increased by 51

 

 

    - Noble Elf (Fairy)

      ① Holy Angel Bow

Wearing conditions

Level 800 or higher

Min/Max Attack Power

432 ~ 449

Attack speed

45

Required strength

198

Need for agility

1145

Skill

bunch

Excellent Option

Excellent damage probability increased by 10%

Attack (magic) speed increased by 7

When you kill a monster, you gain (Life/8)

When you kill a monster, you get (Mana/8)

Attack power/magic power increases by 1.8 per 20 levels

Attack power increased by 51

 

      ② Holy Angel Quiver

Wearing conditions

Level 800 or higher

Min/Max Attack Power

397 ~ 421

Attack speed

55

Required strength

192

Need for agility

1133

Skill

-

Excellent Option

Excellent damage probability increased by 10%

Attack (magic) speed increased by 7

When you kill a monster, you gain (Life/8)

When you kill a monster, you get (Mana/8)

Attack power/magic power increases by 1.8 per 20 levels

Attack power increased by 51

 

 

    - Magic Knight (Magician)

      ① Holy Angel Magic Sword

Wearing conditions

Level 800 or higher

Min/Max Attack Power

419 ~ 430

Attack speed

45

Required strength

702

Need for agility

432

Energy required

151

horsepower

73%

Skill

Power Slash

Excellent Option

Excellent damage probability increased by 10%

Attack (magic) speed increased by 7

When you kill a monster, you gain (Life/8)

When you kill a monster, you get (Mana/8)

Attack power/magic power increases by 1.8 per 20 levels

Attack power increased by 51

 

 

    - Empire Lord (Dark Lord)

      ① Holy Angel Scepter

Wearing conditions

Level 800 or higher

Min/Max Attack Power

367 ~ 379

Attack speed

40

Required strength

665

Need for agility

155

Pet attack power

130%

Skill

Forcewave

Excellent Option

Excellent damage probability increased by 10%

Attack (magic) speed increased by 7

When you kill a monster, you gain (Life/8)

When you kill a monster, you get (Mana/8)

Attack power/magic power increases by 1.8 per 20 levels

Attack power increased by 51

 

    - Dimension Summoner (Summoner)

      ① Holy Angel Stick

Wearing conditions

Level 800 or higher

Min/Max Attack Power

149 ~ 157

Attack speed

30

Required strength

259

Need for agility

106

horsepower

114%

Excellent Option

Excellent damage probability increased by 10%

Attack (magic) speed increased by 7

When you kill a monster, you gain (Life/8)

When you kill a monster, you get (Mana/8)

Attack power/magic power increases by 1.8 per 20 levels

Attack power increased by 51

 

    - Fist Blazer (Rage Fighter)

      ① Holy Angel Claw

Wearing conditions

Level 800 or higher

Min/Max Attack Power

320 ~ 330

Attack speed

35

Required strength

561

Need for agility

192

Skill

Phoenix Shot

Excellent Option

Excellent damage probability increased by 10%

Attack (magic) speed increased by 7

When you kill a monster, you gain (Life/8)

When you kill a monster, you get (Mana/8)

Attack power/magic power increases by 1.8 per 20 levels

Attack power increased by 51

 

    - Shining Lancer (Grow Lancer)

      ① Holy Angels

Wearing conditions

Level 800 or higher

Min/Max Attack Power

235 ~ 245

Attack speed

40

Required strength

419

Need for agility

302

Skill

sting

Excellent Option

Excellent damage probability increased by 10%

Attack (magic) speed increased by 7

When you kill a monster, you gain (Life/8)

When you kill a monster, you get (Mana/8)

Attack power/magic power increases by 1.8 per 20 levels

Attack power increased by 51

 

 

  2) 4th Mastery Set Armor

    - Dragon Knight (Black Knight)

Awakening Soul Knight Set

Conditions for wearing - Level 900 or higher

division

Knight Helmet

Knight Armor

Night pants

Knight boots

Required power

781

933

844

739

Required agility

240

287

256

244

Defense

242

266

256

241

Set options

2Set

3Set

4Set

Increase skill attack power by +40

Strength increase +100

Double damage chance +18%

Mastery Attack Power Increase

Mastery Critical Damage Increase

Mastery Excellent Damage Increase

Ignore enemy defense +9

All stats increased by +25

Mastery: Increased basic defense

Increases critical damage chance by 20%

Excellent damage probability increased by +20%

Triple damage increase +2%

             
    •  

    - Soul Wizard (Warlock)

Awakening Soul Wizard Set

Conditions for wearing - Level 900 or higher

division

Wizard Helmet

Wizard Armor

Wizard Pants

Wizard Gloves

Required power

240

261

251

193

Required agility

93

98

83

77

Defense

222

230

227

216

Set options

2Set

3Set

4Set

Increase skill attack power by +55

Energy increase +100

Double damage chance +18%

Mastery Magic Power Increase

Mastery Critical Damage Increase

Mastery Excellent Damage Increase

Ignore enemy defense +9

All stats increased by +25

Mastery: Increased basic defense

Increases critical damage chance by 20%

Excellent damage probability increased by +20%

Triple damage increase +2%

             

 


 
    - Noble Elf
       ▶ Offensive Fairy (Folk Song)

Awakening Soul Elf Set

Conditions for wearing - Level 900 or higher

division

Elf Helmet

Elf Armor

Elf pants

Elf gloves

Required power

198

224

209

182

Required agility

413

476

440

377

Defense

237

243

239

228

Set options

2Set

3Set

4Set

Skill attack power increase +45

Increased agility by +100

Double damage chance +18%

Mastery Attack Power Increase

Mastery Critical Damage Increase

Mastery Excellent Damage Increase

Ignore enemy defense +9

All stats increased by +25

Mastery: Increased basic defense

Increases critical damage chance by 20%

Excellent damage probability increased by +20%

Triple damage increase +2%

             

 

       ▶  Support Fairy (Enyo)

Awakening Soul Elf Set

Conditions for wearing - Level 900 or higher

division

Elf Helmet

Elf Armor

Elf pants

Elf gloves

Required power

83

93

88

83

Required agility

161

167

161

151

Energy requirements

1063

1098

1070

1056

Defense

155

162

156

144

Set options

2Set

3Set

4Set

Energy increase +120

Increase defense power by +43%

Attack power increase +43%

+35 defense when equipped with a shield

Blessing enhancement +50

Increase defense by +220

Increases maximum life by +480

All stats increased by +25

Mastery: Increased basic defense

             

 

    - Magic Knight (Magician)

      ▶ Physical attack type magic swordsman (mounted)

Awakening Soul Magic Set

Conditions for wearing - Level 900 or higher

division

Magic Armor

Magic Pants

Magic Gloves

Magic Boots

Required power

770

734

623

671

Required agility

324

314

266

282

Defense

265

240

234

239

Set options

2Set

3Set

4Set

Increase skill attack power by +40

Strength increase +100

Double damage chance +18%

Mastery Attack Power Increase

Mastery Critical Damage Increase

Mastery Excellent Damage Increase

Ignore enemy defense +9

All stats increased by +25

Mastery: Increased basic defense

Increases critical damage chance by 20%

Excellent damage probability increased by +20%

Triple damage increase +2%

             

 

        ▶  Magic attack type swordsman (Dharma)

Awakening Soul Magic Set

Conditions for wearing - Level 900 or higher

division

Magic Armor

Magic Pants

Magic Gloves

Magic Boots

Required power

203

193

177

182

Required agility

188

177

161

167

Energy requirements

1119

1091

1077

1056

Defense

262

236

230

235

Set options

2Set

3Set

4Set

Increase skill attack power by +55

Energy increase +100

Double damage chance +18%

Mastery Magic Power Increase

Mastery Critical Damage Increase

Mastery Excellent Damage Increase

Ignore enemy defense +9

All stats increased by +25

Mastery: Increased basic defense

Increases critical damage chance by 20%

Excellent damage probability increased by +20%

Triple damage increase +2%

             

      - Empire Road (Dark Road)

Awakening Soul Road Set

Conditions for wearing - Level 900 or higher

division

Road helmet

Lord Armor

Road pants

Road Gloves

Required power

329

361

340

282

Required agility

98

109

104

88

Defense

219

240

227

216

Set options

2Set

3Set

4Set

Increase skill attack power by +55

Strength increase +100

Double damage chance +18%

Mastery Attack Power Increase

Mastery Critical Damage Increase

Mastery Excellent Damage Increase

Ignore enemy defense +9

All stats increased by +25

Mastery: Increased basic defense

Increases critical damage chance by 20%

Excellent damage probability increased by +20%

Triple damage increase +2%

             

 

      - Dimension Summoner (Summoner)

Awakening Soul Summoner Set

Conditions for wearing - Level 900 or higher

division

Summoner's Helmet

Summoner Armor

Summoner's Pants

Summoner's Gloves

Required power

198

219

209

151

Required agility

77

88

83

46

Defense

224

236

227

215

Set options

2Set

3Set

4Set

Increase skill attack power by +55

Energy increase +100

Double damage chance +18%

Mastery Magic Power Increase

Mastery Critical Damage Increase

Mastery Excellent Damage Increase

Ignore enemy defense +9

All stats increased by +25

Mastery: Increased basic defense

Increases critical damage chance by 20%

Excellent damage probability increased by +20%

Triple damage increase +2%

             

 

      - Fist Blazer (Rage Fighter)

Awakening Soul Fighter Set

Conditions for wearing - Level 900 or higher

division

Fighter Helmet

Fighter Armor

Fighter pants

Fighter Boots

Required power

392

455

419

366

Required agility

-

-

-

-

Defense

217

245

235

224

Set options

2Set

3Set

4Set

Increase skill attack power by +40

Strength increase +100

Double damage chance +18%

Mastery Attack Power Increase

Mastery Critical Damage Increase

Mastery Excellent Damage Increase

Ignore enemy defense +9

All stats increased by +25

Mastery: Increased basic defense

Increases critical damage chance by 20%

Excellent damage probability increased by +20%

Triple damage increase +2%

             

 
      - Shining Lancer (Grow Lancer)

Awakening Soul Lancer Set

Conditions for wearing - Level 900 or higher

division

Lancer Helmet

Lancer Armor

Lancer Pants

Lancer Gloves

Required power

340

361

350

298

Required agility

340

361

350

298

Defense

213

225

222

214

Set options

2Set

3Set

4Set

Skill attack power increase +45

Strength increase +100

Double damage chance +18%

Mastery Attack Power Increase

Mastery Critical Damage Increase

Mastery Excellent Damage Increase

Ignore enemy defense +9

All stats increased by +25

Mastery: Increased basic defense

Increases critical damage chance by 20%

Excellent damage probability increased by +20%

Triple damage increase +2%