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Some of the update contents have been changed when updating to this server.
- Added settings for how to enter the Dimensional Labyrinth- Added content for the Labyrinth 'Exit' area - Changed reward (amount of Rud paid out)
As the dimension became distorted, the areas within it became disconnected from each other, but
fortunately, only Elena was able to escape with her life by being transported to an area away from Kundun's subordinates.
In the distorted dimension, Elena created a dimensional gate over the course of several years and returned.
Years passed and Elena's plan was forgotten in Kundun's memories. In this
forgotten time, Elena decided to restore the distorted dimension and continue her plan.
is asking adventurers on the continent of Muto defeat Kundun's subordinates trapped inside in order to restore the dimension
Adventurers who experienced the dimension Elena createdcame to call it theDimensional Labyrinth'
1. How to enter the Dimensional Labyrinth
- You can enter through the < Dimensional Gate > located at the event map square coordinates (236, 58)
- Entry is only possible individually, and parties cannot enter.
- Only characters of Master level or higher can enter.
- Entry is not possible every Thursday from 8:00 to 10:00 AM due to the Dimensional Labyrinth reset time.
- Characters inside the Dimensional Labyrinth on Thursdays at 8:00 AM will be automatically ejected to the event map square.
<Dimensional Gate>
2. Progress Settings
-The Dimensional Labyrinth consists of a total of 7 stages.
-You start at Stage 1 of the Labyrinth, and you can advance to the next stage once you clear the current stage.
-Find the path in the labyrinth, enter the exit, and complete all required missions to clear the labyrinth.
-You can receive a reward each time you clear the labyrinth.
you can only move between regions through the gateswithin the area
- There are areas where the gate is not visible within the area, and when you complete the required mission in that area, a gate will be created in the area.
3. Labyrinth Configuration Settings 3-1)Dimensional Labyrinth Progress Flow3-2)Labyrinth Area Types (Level 1 to 7 Area Settings)- The Dimensional Labyrinth map consists of several areas in the form of separate rooms.
|
type |
explanation |
|
entrance |
- This is the first area you enter when entering the labyrinth. - There is a gate that allows you to move to another area. |
|
common |
- This is an area where monsters do not appear. - There is a gate that allows you to move to another area. |
|
Special |
- 4 to 8 monsters appear and respawn continuously. - Upon entering, you will be given a mission. - A gate that allows you to move to another area will appear after completing the given mission. - If you re-enter after completing the mission The mission will not be re-assigned. |
|
exit |
- This is the area you must enter to clear the labyrinth. |
3-3) Labyrinth configuration settings
Ex) Labyrinth configuration example map
- In the case of the labyrinth, areas are randomly placed each time you enter or change stages.
3-4) Mission types
- Missions occur in the < Special and Exit > areas of the labyrinth, and you can < move to the next area only after completing the mission >.
|
Mission Name |
Mission Completion Conditions |
|
Kill the target number of monsters |
Kill a set number of monsters |
|
Collect target gen |
Kill monsters and get the dropped Zen Collect a set amount |
|
Achieve target cumulative damage |
By hitting the monster Achieve target cumulative damage |
|
Achieve target experience points |
By killing monsters Achieve the target experience points |
|
Achieve target cumulative damage |
Being hit by a monster Achieve target cumulative hit damage |
|
Achieve goal helper usage time |
Using a helper Achieve your goal helper usage time |
|
Without any healing potion Kill the target number of monsters |
Without using healing potions Kill a set number of monsters |
|
Without mana potion Kill the target number of monsters |
Without using mana potions Kill a set number of monsters |
4. Compensation
|
step |
rood |
Additional compensation |
|
Step 1 |
150 rupees |
- |
|
Step 2 |
200 rupees |
Jewel of Blessing |
|
Step 3 |
450 rupees |
Jewel of Blessing |
|
Step 4 |
800 rupees |
Jewel of Blessing |
|
Step 5 |
1550 rupees |
Jewel of Blessing |
|
Step 6 |
1850 rupees |
Jewel of Blessing |
|
Step 7 |
2000 rupees |
Jewel of Blessing |
- Reward items will be paid in the Gremory Case. (Storage period: 7 days)
- For additional rewards, the number of Blessing Jewels obtained will vary in proportion to the number of monsters killed by the time the Labyrinth is cleared or ends.
5. Dimensional Labyrinth Settings
- The number of entries to the Dimensional Labyrinth will be reset every week during regular maintenance.
- When reset, you will start over from Stage 1 of the Labyrinth.
- Only the entrance, exit, and the entered area will be displayed on the minimap.
- Monsters that appear in the Labyrinth will only drop 'Zen' when defeated.
- You can exit the Dimensional Labyrinth by re-logging in as a character or through the movement command window during the Dimensional Labyrinth, and
the progress will be remembered so you can continue when you re-enter.
- The remembered Dimensional Labyrinth will be reset when you transfer characters or servers.
- You cannot use the Village Return Scroll item in the Dimensional Labyrinth.