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1. Improved Character Information Window
- You can open the character information window by pressing the keyboard shortcut [C]
or the character information button at the bottom of the screen. - The pet information window shortcut button and UI have been removed. Pet information can be checked with the pet tooltip as before.
2. General Information Window - You can open the general information window by clicking the
[General] tab in the character information window .
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(1) Display specialized ability value - The specialized ability value shown in the tooltip is displayed at the bottom of each stat. (2) Permanent stat - Stats acquired through leveling up, fruits, and [Stat Increase] in the Master Skill Tree are permanent stats and are displayed in yellow. (3) Variable stat - Stats that increase only in certain situations, such as when equipping equipment with options, are variable stats and are displayed in light blue font to the right of the permanent stat. ( 4) Difference between permanent and variable stats - In case of required stats required to wear equipment, you can wear it only if you meet the permanent stats. - In case of required stats required to acquire and use skills, you can acquire and use them only if you meet the permanent stats. |
3. Extended Information Window
- You can open and close the Extended Information windowby clicking the button on the right side of the General Information window UI or by using the [Shift + C] key combination
. - The Extended Information window displays information about additional effects and options, such as equipment or the Master Skill Tree.
- The options displayed in the Extended Information window are as follows.
| List of output options | Description of the information displayed |
| Critical damage probability | Displays the probability of critical damage occurring when attacking. |
| Excellent damage probability | Displays the probability of inflicting excellent damage when attacking. |
| Double damage chance | Displays the chance of double damage occurring when attacking. |
| Chance to ignore enemy defense | Displays the probability of ignoring enemy defense and dealing damage when attacking. |
| Chance to return enemy attack | When hit, displays the probability that the damage received from the enemy that attacked you will be dealt as is. |
| Skill attack power increase amount | Displays the skill attack power increase value. |
| Critical damage increase | Displays the increase value when critical damage occurs. |
| Excellent damage increase | Displays the increase value when excellent damage occurs. |
| Damage increase rate | Displays the % value by which damage increases when attacking. |
| Damage reduction rate | Displays the % value by which damage taken when hit is reduced. |
| Damage Reflection | When hit, displays the chance to reflect damage back to the enemy that attacked you. |
| Damage absorption rate | Displays the % value of damage absorbed when hit. |
| Automatic life recovery amount | Displays the amount of life restored when auto-recovering life. |
| Amount of life restored when a monster dies | Displays the amount of life recovered when killing a monster. |
| Chance of full life recovery | Displays the chance that your health will be fully restored when hit. |
| Life force absorption | Displays the amount of life absorbed with a probability when an attack is successful. |
| Mana automatic recovery amount | Displays the amount of mana recovered when mana is automatically restored. |
| Mana recovery when a monster dies | Displays the amount of mana recovered when killing a monster. |
| Mana full recovery chance | Displays the chance that your mana will be fully restored when hit. |
| Mana usage reduction rate | Displays the % value that will reduce the mana usage required to use the skill. |
| AG automatic recovery amount | Displays the amount of AG recovered when AG auto-recovers. |
| AG usage reduction rate | Displays the % value that will reduce the amount of AG required to use the skill. |
| SD automatic recovery amount | Displays the amount of SD recovered during SD auto recovery. |
| Amount of SD recovered when a monster dies | Displays the amount of SD recovered when killing a monster. |
| SD full recovery probability | Displays the probability that SD will be fully restored when attacked. |
| SD absorption capacity | Displays the amount of life absorbed by chance when attacking. |
| SD ratio when hit | [SD Ratio Increase] Displays the % value that will increase my shield absorption ratio when hit in PVP, depending on the option. |
| SD ratio when attacking | [SD Reduction Rate Increase] Displays the % value that will reduce the target's shield absorption rate when attacking in PVP, depending on the option. |
| SD Ignore Probability | Displays the probability of ignoring the target's SD and directly inflicting damage to HP when attacking in PVP. |
| Stun probability | Displays the probability of inflicting a stun effect on the target when attacking. |
| Stun resistance probability | Displays the probability of resisting stun effects when hit. |
| Basic defense | Displays absolute defense power by [Steel Armor] in the Master Skill Tree. |
| Basic defense is not affected by enemy defense ignoring effects. | |
| Shield damage absorption | Displays the amount of shield damage absorbed by [Shield Block] in the Master Skill Tree. |
| Shield block chance | Displays the shield blocking probability by [Guardian Shield] in the Master Skill Tree. |
| Weapon blocking probability | Displays the probability of blocking a physical attack using [Weapon Block] in the Master Skill Tree. |
| Increase in acquisition gen rate | Displays the % increase in the amount of Zen obtained when hunting monsters. |
4. Attribute Information Window
-You can open the attribute information window by clicking the[Attribute]
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(1) Pentagram / Attribute Information - When wearing a pentagram , it displays the attribute information of the worn pentagram and your own . (2) Attribute Information - Displays the attribute attack power, attribute attack success rate, attribute defense power, and attribute defense success rate that are the combined options of the worn pentagram and Ertel combined with the pentagram. ( 3) Attribute Imprint Information - Displays the skill attack power increase value due to attribute imprint. ( 4) Attack/Defense Compatibility Information for Opponent Attributes - Displaysthe attribute attack/defense compatibility rate for the opposing attribute- Depending on the attribute of the pentagram worn by the character, the top of the table displays the attribute that is stronger than you, and the bottom displays the attribute that is weaker than you.- For example, if you wear a fire attribute pentagram, the water and earth attributes that are stronger than fire will be displayed at the top, and the wind and darkness attributes that are weaker than fire will be automatically sorted and displayed at the bottom.- If you are wearing a fire attribute pentagram and the opponent's attribute is dark, the basic attack compatibility rate is 110%, which is the result of my attribute attack power * 110%, and my final attack power is the result.- These attack and defense compatibility rates are applied and displayed differently depending on the attribute and the PVE/PVP situation. (5) Attribute Option Information - Displays information on additional options possessed by the pentagram item, or options with additional effects possessed by Ertel. |
- The options printed in the attribute option information field are as follows:
| List of output options | Description of the information displayed |
| Attribute Critical Damage Chance | Displays the probability that attribute damage will be applied as critical damage. |
| ※ This option is activated depending on whether the Ertel of the Pentagram is equipped at level 180 or higher. | |
| Resistance to strong attributes | When attacked by a target with a stronger attribute than me due to attribute compatibility |
| Displays the probability of completely resisting attribute attacks and taking no damage. | |
| If you are a fire attribute, it displays resistance values for water and earth attributes that are stronger than fire. | |
| ※ This option is activated depending on whether the Ertel of the Pentagram is equipped at level 180 or higher. | |
| Resistance to attribute attacks | Displays the probability of completely resisting an attribute attack and taking no damage. |
| ※ This option is activated depending on whether the Ertel of the Pentagram is equipped at level 180 or higher. | |
| Shield absorption | Displays the % value of the damage received that is absorbed as SD. |
| ※ This is an option that can be obtained by ranking up Ertel of Glory. | |
| Life absorption | Displays the % value of the damage you receive that is absorbed as life force. |
| ※ This is an option that can be obtained by ranking up Ertel of Glory. | |
| Bleeding effect occurs | Displays the bleeding damage value that inflicts continuous damage to the target with a certain probability when attacking. |
| ※ This is an option that can be obtained by ranking up Ertel of Glory. | |
| Paralysis effect occurs | When attacking, it displays the probability of giving the target a movement speed reduction and a 90% reduction in all recovery abilities. |
| ※ This is an option that can be obtained by ranking up Ertel of Glory. | |
| Binding effect occurs | Indicates the probability of binding the target's legs when attacking, making them unable to move. |
| ※ This is an option that can be obtained by ranking up Ertel of Glory. | |
| The effect of divine punishment occurs | When an attribute attack is critical, additional damage is inflicted equal to a percentage of the target's maximum life. |
| ※ This is an option that can be obtained by ranking up Ertel of Glory. | |
| Real name effect occurs | When attacking, decreases the target's attack success rate by a percentage value. |
| ※ This is an option that can be obtained by ranking up Ertel of Glory. |