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A. New Legendary Equipment Update
  
1. Legendary Equipment Crafting
 1) Legendary Weapon/Shield Item Crafting
   [1st Legendary Weapon Crafting]

  Main ingredient Rude materials Jewelry materials Zen probability of success result
  +15 level 16 option
10th mastery
excellent weapon
(excluding sword and staff)
Temple Guard Anvil Blessing Jewel x 30,
Soul Jewel x 30,
Creation Jewel x 1,
Chaos Jewel x 1
500,000,000 100% +0 Level 1 Stage
1 Legendary
Set Temple Guard Weapon
(excluding sword and staff)
 
 
 
                                                     
  Main ingredient Rude materials Jewelry materials Zen probability of success result
  +15 Level 16 Option
10th Mastery
Excellent
Lightning Sword
Temple Guard Anvil
(Fury)
Blessing Jewel x 30,
Soul Jewel x 30,
Creation Jewel x 1,
Chaos Jewel x 1
500,000,000 100% +0 Level 1 Stage
1 Legendary
Set Temple Guard
Sword
 
 
 
                                                     
  Main ingredient Rude materials Jewelry materials Zen probability of success result
  +15 Level 16 Option
10th Mastery
Excellent
Lightning Sword
Temple Guard Anvil
(Conviction)
Blessing Jewel x 30,
Soul Jewel x 30,
Creation Jewel x 1,
Chaos Jewel x 1
500,000,000 100% +0 Level 1 Stage
1 Legendary
Set Temple Guard
Sword of Faith
 
 
 
                                                     
  Main ingredient Rude materials Jewelry materials Zen probability of success result
  +15 Level 16 Option
10th Mastery
Excellent
Lightning Staff
Temple Guard Anvil
(Wizard)
Blessing Jewel x 30,
Soul Jewel x 30,
Creation Jewel x 1,
Chaos Jewel x 1
500,000,000 100% +0 Level 1 Stage
1 Legendary
Set Temple Guard
Wizard Staff
 
 
 
                                                     
  Main ingredient Rude materials Jewelry materials Zen probability of success result
  +15 Level 16 Option
10th Mastery
Excellent
Lightning Staff
Temple Guard Anvil
(Magic)
Blessing Jewel x 30,
Soul Jewel x 30,
Creation Jewel x 1,
Chaos Jewel x 1
500,000,000 100% +0 Level 1 Stage
1 Legendary
Set Temple Guard
Magic Staff
 
 
 
                                                     
  Main ingredient Rude materials Jewelry materials Zen probability of success result
  +15 Level 16 Option
10th Mastery
Excellent
Lightning Staff
Temple Guard Anvil
(White Wizard)
Blessing Jewel x 30,
Soul Jewel x 30,
Creation Jewel x 1,
Chaos Jewel x 1
500,000,000 100% +0 Level 1 Stage
1 Legendary
Set Temple Guard
White Wizard
Staff
 
 
 

  
  [1st Legendary Shield Creation]

  Main ingredient Rude materials Jewelry materials Zen probability of success result
  +15 Level 16 Option
10th Mastery
Excellent Shield
Temple Guard Anvil Blessing Jewel x 30,
Soul Jewel x 30,
Creation Jewel x 1,
Chaos Jewel x 1
500,000,000 100% +0 Level 1 Stage
1 Legendary Set
Temple Guard
Shield
 
 
 

 
① You can craft 1st Legendary Set weapons and shields    using +15 level, 16 option, 10th Mastery Excellent weapons and shields  .    ② 1st Legendary Set equipment of the same type as the main material will be crafted.   [Option settings when crafting 1st Legendary weapons/shields]     

 

  division Combination results
  Stat options It is created with a probability when crafting the first legendary with the set item option.
  Fixed & Random Options Maintains the options of equipment that uses the main material.
  Lucky Option The luck option remains. The option settings will be changed.
  Bonus Options Bonus options are generated based on probability.
  Additional options Additional options will be removed.
  Jewel of Harmony Options The Jewel of Harmony option will be removed.

 

 2) Crafting legendary armor items
  [1st Legendary Armor Creation]
  Main ingredient Rude materials Jewelry materials Zen probability of success result
  +15 level 16 option
10th mastery
set armor
Soul of the Temple Guard Blessing Jewel x 30,
Soul Jewel x 30,
Creation Jewel x 1,
Chaos Jewel x 1
200,000,000 100% +0 Level 1 Stage
1 Legendary
Set Temple Guard
Armor
 
 
 
   ① +15 level 16 option 10th mastery set defense equipment item 
      You can craft the 1st legendary set armor items.
   ② A 1st Legendary Set of equipment will be created using the same equipment parts used as the main materials.
 
  [Option settings when creating 1st Legendary Armor]
  division Combination results
  Stat options Maintains the stat options used for the main material.
  Lucky Option The luck option remains. The option settings will be changed.
  Bonus Options Bonus options are generated based on probability.
  Additional options Additional options will be removed.
  Jewel of Harmony Options The Jewel of Harmony option will be removed.
 
 3) Changes to the 1st Legendary option
  [Added weapon and shield equipment stat options]
  division Combination results
  1st Legendary Weapon
One option is created with a probability of +7 to all stats or +15 to all stats .
  1st Legendary Shield
   ※ The highest option criteria has changed due to the addition of stat options.
※ Please check [Probability Information]    before using the Mysterious Stone .
  
  [Life Jewel Option Deleted]
  Remove the Jewel of Life option
  1st Legendary
Excellent/Set Equipment
Legendary Excellent/Set equipment cannot have the Life Gem option (additional option) created.
 
  
  [Change luck option]
  Changes to luck options
  Before change Soul Gem Success Chance +25%,
Critical Damage Chance +5%
 
  After change +10% chance of reinforcement success
, +5% chance of critical damage
 
   ※ New enhancement settings will be applied to the 1st legendary set equipment.
 
2. Legendary Equipment Enhancement
 1) Legendary Excellent Armor Reinforcement Settings
  (1) Legendary Excellent Armor Reinforcement
   ① The Excellent Temple Guard armor dropped from the hunting grounds is strengthened in the same way as existing equipment.
      You can strengthen it.
 
 2) Legendary set armor enhancement settings
  (1) New option settings for legendary set equipment
   ① Legendary set equipment has ‘reinforcement level’ and ‘reinforcement stage’.
      Settings for reinforcement conditions and reinforcement success and failure have been added and changed.
 
  [Reinforcement Stage]
  Reinforcement stage
  Holding stage New stages 1 to 5 have been applied for each equipment's reinforcement level.
  Strengthening stage effect Stage-specific effects are applied depending on the equipment.
(Example: Temple Guard Sword - Increased attack power / Temple Guard Staff - Increased magic power)
 
 
  [Reinforcement Level]
  Reinforcement level
  Holding stage Each piece of equipment has levels 0 to 15. 
  Reinforcement level effect Base stats increase based on equipment.
The increase options based on enhancement level are the same as the existing settings.
 
 
  (2) Legendary set equipment enhancement settings
   ① Through [Equipment Enhancement/Crafting] of Noria NPC Chaos Goblin – [Equipment Enhancement], [Elite Equipment Enhancement]
       You can strengthen legendary equipment.
   ② Depending on the reinforcement status of the equipment registered as the main material, [Reinforcement Stage] and [Reinforcement Level] increase.
 
  [Legendary Equipment Enhancement Settings]
  Reinforcement level
  Reinforced registration equipment If the registered main material is at level 14 or lower and at level 5,
the level will be strengthened.
 
  If successful The reinforcement level increases by 1 level, becoming reinforcement stage 1.
  In case of failure The reinforcement level is maintained and becomes reinforcement stage 1.
 
  Reinforcement stage
  Reinforced registration equipment If the registered main material equipment is stage 1 to 4, the reinforcement stage is strengthened.
 
  If successful Strengthening level 1 increases.
  In case of failure The level of reinforcement decreases by 1.
 - It will not decrease below 1 level.
 
 
  [Reinforcement Description]

   
 (3) Reinforcement materials and success probability

① Noria NPC Chaos Goblin [Equipment Enhancement/Crafting] – The combination materials        used  will change    depending on [Equipment Enhancement] and [Elite Equipment Enhancement] .
  
  [Equipment Enhancement] - Use Temple Guard Enhancement Stones and Gem Materials as auxiliary materials.
  Main Ingredients - Reinforcement Level auxiliary materials Zen Basic success probability result
  Legendary Set Equipment
(Level 14 or lower,
Enhancement Stage 5)
Temple Guard Reinforcement Stone x 12,
Blessing Jewel x 1,
Soul Jewel x 1,
Life Jewel x 2
10,000,000 50% [If successful]
Reinforcement level increases by 1,
reinforcement level decreases to 1.

[If failed]
Reinforcement level remains the same,
reinforcement level decreases to 1.
 
 
 
 
 
  Main Material - Reinforcement Stage auxiliary materials Zen Basic success probability result
  Legendary Set Equipment
(Reinforcement Levels 1-4)
Temple Guard Reinforcement Stone x 12,
Blessing Jewel x 1,
Soul Jewel x 1,
Life Jewel x 2
10,000,000 50% [If successful]
Strength increases by 1 level

[If failed]
Strength decreases by 1 level
 
 
 
 
 
  [Elite Equipment Reinforcement] - Use Shining Temple Guard Reinforcement Stone as auxiliary material.
  Main Ingredients - Reinforcement Level Jewelry materials Zen Basic success probability result
  Legendary Set Equipment
(Level 14 or lower,
Enhancement Stage 5)
Shining
Temple Guard Reinforcement Stone x 12
10,000,000 60% [If successful]
Reinforcement level increases by 1,
reinforcement level decreases to 1.

[If failed]
Reinforcement level remains the same,
reinforcement level decreases to 1.
 
 
 
 
 
  Main Ingredients - Reinforcement Level Jewelry materials Zen Basic success probability result
  Legendary Set Equipment
(Reinforcement Levels 1-4)
Shining
Temple Guard Reinforcement Stone x 12
10,000,000 60% [If successful]
Strength increases by 1 level

[If failed]
Strength decreases by 1 level
 
 
 
 
 
  Common settings
  Legendary Set equipment uses the same probability and combination materials when upgrading at all levels and enhancement stages.
 
  3) Legendary Equipment Reinforcement – ​​Use of Reinforcement Auxiliary Materials (Optional Registration Item)
  Legendary Equipment Reinforcement Auxiliary Material Settings
  You can use the Lucky Charm item.
※ Legendary set equipment is an item that does not disappear and does not use the 'Chaos Combination Charm'.
 
   
 4) Setting legendary equipment abilities
  (1) Change in ability value increase according to reinforcement level
   ① The ability increase value according to the enhancement level of the Legendary Set/Excellent Equipment has been changed.
 
3. Additions and changes to legendary equipment options
 1) New options and changes to legendary equipment
  (1) Weapon attack success rate
   ① Attack success rate option has been added as a basic ability to legendary set weapon items.
   ② The attack success rate option value increases as the reinforcement level increases.
 
  (2) Change set defense options
   ① The set defense power that increases when wearing the same armor has been changed from a ‘%’ option to a ‘value’ option.
 
  [Legendary – Set Defense]
  Level Set defense increase
  Level 10 350
  Level 11 400
  Level 12 450
  Level 13 500
  Level 14 550
  Level 15 600
  This applies when the same piece of armor is worn on all parts.
The option value is set based on the lowest enhancement level among the equipped armor pieces.
 
  
  (3) Legendary Equipment Bonus Options
   ① Bonus options can be created for legendary equipment, and the options are differentiated according to equipment type.
   ② The bonus option has an option value consisting of a total of 3 stages.
 
  [Legendary Weapon Equipment Bonus Option]
  Legendary Weapon - Bonus Option Configuration
  Increases all stats,
increases Nuke, Bolt, and AoE attack power
 
   ※ The option value consists of 3 stages, and each extra attack power has a different option value. 
 
  [Legendary Armor Equipment Bonus Option]
  Legendary Shields and Armor - Bonus Option Configuration
  Increased defense
Extra increased defense
 
   ※  The option value consists of 3 stages.
 
 
B. Legendary Equipment Information
 
1. 1st Legendary Weapon
  Excellent Option
  [Fixed Option]
Excellent Damage Chance Increased by 10%

[Chance Option: 1 ~ 2]
Attack (Magic) Speed ​​Increased by 7
When killing a monster, (Life/8) is gained
When killing a monster, (Mana/8) is gained
Attack Power (Magic or Curse) Increased by 3.4 per 20 levels
Attack Power (Magic or Curse) Increased by 97
 
 
 
 
 
 
    
     
   [Added - Alchemist Legendary Equipment October 22, 2025] 
   
    
   

2. Legendary 1st Shield

  
3. Legendary 1st Armor
     
[Added - Alchemist Legendary Armor, October 22, 2025] 


C. Other Items

1. Upgrade Material Items

   
2. Reinforcement Material Items