Character renewal
| Character Renewal Class | |||
| Black Knight | Magic Swordsman | Rage Fighter | Slayer |
The combat power (%) ability has been newly applied to the character renewal target classes, demonstrating stronger attack power.
Battle Power (%) ability can be increased by using the character stat points and weapon item options for renewal.
1. Battle Power (%) Ability Output
1) Character information window and weapon item option output information

- The combat power (%) ability is applied according to the stat points set for each class.
When wearing an item with the Combat Power (%) option, the Combat Power (%) option is added together and displayed in the character information window.
2) Increased character attack power and skill attack power

- The combat power (%) possessed by the character increases the character's attack power and skill attack power at a set rate.
- Battle Power (%) only applies to skills that use attack power.
2. Set combat power (%) by class
1) Class-specific stats
| class | Stat Points (Battle Power) |
| Black Knight | strength |
| Magic Swordsman | Strength, Agility |
| Rage Fighter | Agility, Stamina |
| Slayer | agility |
2) Class-specific weapon items
| class | weapon | Weapon Item Type | |
| Black Knight | One-handed sword |
Socket weapons Mastery Weapon Archangel's Absolute Weapon The Blessed Archangel's Absolute Weapon |
|
| Magic Swordsman | One-handed sword, two-handed sword | ||
| Rage Fighter | Clo | ||
| Slayer | short sword | ||
3. Other supplementary matters
1) Skills and Trees
| class | division | Supplementary information | |
| Black Knight | Skill | The AG consumption of the Blow skill is changed to 3. |
|
| Magic Swordsman | Skill | The attack power value increased by the 'Spiral Charge' buff is increased. | |
| Rage Fighter | Master Skill Tree | The value of the attack success rate increase option increases. | |
| The equipped weapon enhancement option value increases. | |||
|
Skill enhancement tree (Darkside) |
The option to increase the number of damages will be changed to 2. |
||
| Range increase option changed to 2 tiles. | |||
| Target Increase option changed to 2 targets. | |||
2) Damage formula modification
- Some settings for calculating damage for classes subject to renewal have been modified.