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A.  Attribute System Improvement

1.  Improved stat abilities

1)  The attribute attack power/defense power abilities through existing stat points have been improved.

2)  Stat points increased by items and master skill tree options have been improved to also be applied to attribute abilities.

Attribute ability improvement according to stat points

Attribute defense

The stat abilities that are mainly used by each class  affect attribute defense .

Attribute attack power

Changes to the base stat points for some classes 

And the ability value has increased according to the stat points .

 

2.  Ertel attributes that can be worn on a pentagram

1)  Improved so that all attributes of Ertel can be equipped on Pentagram items.

example]

Pentagram

Wearable Ertel

Lemurian Orb  (Fire Attribute)

Ertel of Fury  (Fire attribute)

Gaho's Ertel  (Water attribute)

Noble Ertel  (Earth attribute)

Divine Ertel  (Wind attribute)

Ertel of Radiance  (Darkness)

 

2)  Skill – Attribute Imprint Renewal

(1) The restriction on engraving attributes that were assigned to each skill has been lifted.

(2) Skills with attribute imprints set can be used with pentagram items with any attribute.

     Even if worn, the attribute imprint weight is applied.

 

3.  Change Ertel options

1)  Among the Ertel options, the options provided as % have been changed to 'value' to make it easier to check the option ability value.

(1) Improvement options

existing

improvement

Increase attribute attack success rate %

Increase attribute attack success rate + value

Increase attribute defense success rate %

Increase attribute defense success rate + value

% increase in attribute attack compatibility

Increases attack power of (specific) attribute target + value

% increase in (specific) attribute defense compatibility

Increases defense of (specific) attribute target + value

(1-1) Increased attribute attack/defense success rate + value

Increase attribute attack power success rate + value

Increase attribute defense success rate + value

- The character's attribute attack/defense success rate increases by the option value.

 

(1-2) Increases (specific) attribute attack/defense power + value

Increases attack power against fire attribute targets + value

Increases defense of fire attribute targets + value

- Depending on the option, the target's attack power and defense power increase by the option value.

 

2)  Other

(1) The default increase rate according to the attributes of the pentagram item is maintained, and some settings of the application formula have been changed.

 

4.  Improved character information window output

1)  The part where the increase/decrease rate for the relative attribute was output as % has been changed to 'value' for easier confirmation.

The values ​​displayed in the yellow checkboxes are the increase/decrease rates including the [Attribute Attack Power/Attribute Defense Power] option values ​​according to stat points.

Please check [1. Stat Ability Improvement] for attribute ability values ​​according to stat points  .

 

B.  New features in the attribute system

1.  New Pentagram Item Options

 

1)  Grants attack power/defense power options to opponents

(1) All pentagram items have default attack/defense power options for their respective attributes.

(2) The relative attribute options will increase when strengthening the pentagram item.

Pentagram

Relative attribute options

Fire  Pentagram

 Attack power against dark attribute targets

 Defense against dark attribute targets

Water attribute  pentagram

 Attack power against fire attribute targets

 Defense against fire attribute targets

Earth  Pentagram

 Attack power against water attribute targets

 Defense against water attribute targets

Wind attribute  pentagram

Earth attribute  target attack power

 Defense against earth-attribute targets

Dark attribute  pentagram

 Attack power against wind attribute targets

 Defense against wind attribute targets

 

2) Mastery grade pentagram item - attribute options

(1) Attribute option slot

(1-1) Attribute option slots are created on Mastery grade pentagram items.

(1-2) The number of attribute option slots is created equal to the number of rage, protection, and divine slots.

[example]

When you have 3 slots for wrath, protection, and divinity in your pentagram, you will have a total of 3 attribute option slots.

 

(2) Create attribute options

(2-1) You can create attribute options for Pentagram items by combining Ertel items with materials.

Ertel using combination materials

Generating property options

Ertel of Wrath

Increased attack power of Ertel attribute target of combination material

(Example: Increased attack power against fire-attribute targets)

Gaho's Ertel

Increases defense of target with Ertel attribute of combination material

(Example: Increased defense of fire attribute target)

Ertel of Nobility

Combination material increases attack power of target with Ertel attribute
(e.g. increases attack power of target with fire attribute)

Divine Ertel

Increases defense of target with Ertel attribute of combination material

(Example: Increased defense of fire attribute target)

 

(3) Restriction on creation of attribute options

(3-1) Pentagram's relative attribute options, options that are identical to attribute options already created cannot be created.

 

C.  Mastery Pentagram / Ertel

1.  Basic settings

1)  Conditions for equipping Pentagram/Ertel

(1) The composition of Pentagram items and Ertel items is composed of normal/mastery grades.

(2) You can equip a regular Ertel to a regular Pentagram, and you can equip a Mastery Ertel item of the same level to a Mastery Pentagram.

(3) Ertel of Radiance without Mastery Grade can be worn on Pentagram items of all grades.

 

2.  Mastery Pentagram

1)  You can create a Mastery grade Pentagram item with higher abilities than a regular Pentagram by using an upgrade combination.

2) Mastery Pentagram can be equipped starting from 3rd job advancement and level 800 or higher .

 

3.  Mastery Ertel

1)  Mastery Ertel Basic Settings

(1) It can be crafted using an upgrade combination with a Mastery Grade Ertel item that has higher abilities than a regular Ertel.

(2) Mastery Ertel can only be made of Ertel of Wrath, Protection, Nobility, and Divinity, and Ertel of Radiance has no Mastery grade.

 

2)  Remove rank settings

(1) Mastery Ertel items have their rank settings removed.

(2) When upgrading to Mastery Ertel, all existing Rank 1 to Rank 3 options will be inherited, but  the conditions for rank will disappear.

example]

General Ertel

Mastery Ertel

(1st rank option / option level)
Increased attribute attack power
(2nd rank option / option level)
Increased attack power against fire attribute targets

(Optional Level)
Increased attribute attack power
Increased attack power against fire attribute targets

 

3) Mastery Ertel Set Effect

(1) Mastery Ertel has a set effect, and the set option is activated depending on the set configuration equipped to the pentagram.

Pentagram

Effects according to the set composition equipped on the pentagram item
Set Fighting spirit Passionate

2 sets

Increased attribute attack power

Increased attribute defense

4 Set

Increases attack power by 60

Increases defense power by 45

Increase attribute damage by 100

Increases basic defense by 20

 

4)  Mastery Ertel Set Effect

(1) Mastery Ertel has a set effect, and the set option is activated depending on the set configuration equipped to the pentagram.

 

D.  New attribute combinations

1.  Added new combination for Elveland NPC Adniel (37, 215)

1)  Mastery Pentagram Upgrade

(1) You can upgrade a regular pentagram item into a mastery pentagram item.

(2) The probability of upgrading the Mastery Pentagram increases depending on the reinforcement level of the pentagram that is the combination material.

(3) All equipped Ertels can be upgraded when unequipped, and the attribute options will be deleted upon successful upgrade.

(4) You can preview the combination result items through the expected combination in the UI.

Mastery Pentagram Upgrade]

Main ingredient

Combination materials

Additional materials

probability

result


Intermediate/Advanced level +11 or higher

Pentagram

Jewel of Blessing 30
Jewel of Soul 30
Jewel of Creation 10

Pentagram Emblem
100,000,000 Zen

Pentagram

At the reinforcement level

Differential application according to the following

success]

Next level

+0 Mastery

Pentagram

failure]

extinction

 

Success probability according to the enhancement level of the main material pentagram item]

+11 levels

+12 levels

+13 levels

+14 level

+15 level

80%

85%

90%

95%

100%

 

2)  Mastery Ertel Upgrade

(1) You can upgrade regular Ertel items into Mastery Ertel items.

(2) The probability of Mastery Ertel upgrade increases according to the rank and level of the Ertel item that is used as a combination material.

(3) When upgrading, all of the main material's Ertel options are inherited and provided at level 0.

 

However, the attack/defense power increase option for (specific) attributes is applied in sync with Ertel's attributes.

example]

Before upgrade

After upgrading

Ertel of Wrath (Fire attribute)

Increased attack power against water attribute targets

Mastery level

Ertel of Wrath (Fire attribute)

Increased attack power against fire-attribute targets

    

Mastery Ertel Upgrade]

Main ingredient

Additional materials

probability

result

1st rank

Level 7 ~ Level 10

Ertel emblem

Blessing Jewel 30

Soul Jewel 30

Jewel of Creation 10

25,000,000 Zen


Differential probability by main ingredient level

+0 1st

Mastery Ertel

ranks

Level 0 ~ Level 10

ranks

Level 0 ~ Level 10

In the case of Ertel rank, it is inherited.

Example) 3 options provided when upgrading a 3-rank Ertel

  

Rank 1 Item Success Rate]

+7 levels

+8 level

+9 level

+10 levels

70%

80%

90%

100%

 

Rank 2 Item Success Rate]

+0 level

+1 level

+2 levels

+3 levels or higher

85%

90%

95%

100%

 

Rank 3 Item Success Rate]

+0 level

100%

  

3)  Mastery Ertel Level Up

(1) This is a combination setting that can strengthen the option level of Mastery Ertel.

(2) Unlike the existing method of strengthening options by rank, increasing the Ertel option level increases the levels of all options you have.

Mastery Ertel Level Up]

Main ingredient

Reinforcing materials

Additional materials

probability of success

result

Mastery Ertel

Elemental Rune

Zen

Differential probability

success]

Increase by 1 level

failure]

1 level reduction

 

4) Create Pentagram Attribute Options

(1) This is a combination system that can create attribute options for pentagram items.

(2) It can be created using Ertel and jewel materials of the same grade as the Pentagram item.

  

[When creating a Mastery Pentagram attribute option ]

Combination material (Ertel)

Additional materials

probability

result

Level 3 or higher

Mastery Ertel

Jewels of Creation 10

10,000,000 Zen

100%


Generate options based on  Ertel properties

 

5) Pentagram attribute option enhancement

(1) You can strengthen a Pentagram item by selecting the attribute option created using an Elemental Rune item.
(2) It has a success/failure probability, and the attribute option can be strengthened up to level 10. 

Main ingredient

Reinforcing materials

Additional materials

probability of success

result

Property Options

Pentagram in possession

Elemental Rune

Zen

Differential probability

success]

Increase by 1 level

failure]

1 level reduction

  

6) Remove Pentagram attribute option

(1) You can select and remove the attribute options created on the pentagram item.

[Remove property option]

Main ingredient

Combination materials

probability

result

Property Options

Pentagram in possession

Zen

100%

Selected properties

Remove option